As part of the professional master's in Human-Computer Interaction at Carnegie Mellon, we have to complete an eight month project with an industry client. We must take the initial prompt, use user-centered methods to ...
CMU Capstone Project
The idea behind the project was to develop the concept for an iPad magazine about desserts, but we had to put a twist on the concept to make it unique. We conducted competitive analysis, created personas, decided on a design ...
iPad Magazine Concept: Eat to Travel
This project was made for the Interaction Design Fundamentals (IxDF) class at CMU. The poster is supposed to be advertising an architecture conference about the origins of Avant Garde.
IxDF was a studio course, where ...
Graphic Design: The Origins of Avant Garde
This was a project for the Basic Interaction Design Studio class at the University of Madeira. The task was to design a system to support recall; preferably in a work setting. This was a joint project with fellow student Sam ...
Prototyping: Gruupr, Designing for Recall
This was for a term paper I did for the Thinking with Things class at CMU, it explores the idea of the Uncanny Valley in embodied interactions, specifically in the context of videogames.
Uncanny Valley and HCI Luis ...
Writing: Uncanny Valley, Human Computer Interaction and Videogames


